Palworld server costs near $500K per month as network engineer is ordered to 'never let the service go down no matter what' - eviltoast
  • echo64@lemmy.world
    link
    fedilink
    arrow-up
    36
    ·
    9 months ago

    Also, the player base will be a fraction of what it is today in a month. They’re dealing with unprecedented demand that’s gonna fall off into something more reasonable by throwing money at it.

    It’s the right thing for them to do. It would have been stupid to plan for this much demand. You’d delay the game by another year just building out a cloud native architecture. Letting the servers buckle would have killed momentum.