Helck, episode 6
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1 | Link | 14 | Link |
2 | Link | 15 | Link |
3 | Link | 16 | Link |
4 | Link | 17 | Link |
5 | Link | ||
6 | Link | ||
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8 | Link | ||
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13 | Link |
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The intrigue is brewing. They literally can’t go to uncharted territories to rescue Vermmilion. Human fortresses are swarmed with winged soon to be awakened heroes.
This feels like first episode after the prologue that meant to hook us to the plot line. Kinda slow but I am already hooked.
This anime feels like Heavenly Delusion, every episode previous mystery is solved and new one presented. I am very much looking for future development.
Episode 6 won’t air until next week.
Paging the maintainer of shinobu, @chaorace@lemmy.sdf.org. Things seem to have gotten mixed up somewhere and the bot made posts for episode 5 (correctly) and episode 6 (incorrectly) on the same day.
Slow episode but still good.
I wonder if the location spell worked but they just didn’t have the proper map.
I thought the same thing, but the fact that those ruins seemed familiar makes me wonder if maybe there’s more to it than that.
Classic JRPG trope of ancient civilization.
I think yes it worked but they can’t go there
Me thinks the map might’ve been a tad too small.
I really love Vermillion’s performance as a Straight Man for this series. Constantly having to be the only competent demon in the room must get exhausting.