Sci fi RPG systems - eviltoast

Looking to recreate the feel of Firefly, The Outer Worlds, The Expanse, or similar, in a ttrpg that is somewhat leaning to the hard sci fi side. Any thoughts?

I’ve been poking Traveller but it’s hard to tell what the definitive versions are. Also Stars Without Number looks interesting.

I’m particularly looking for ship based stuff – where the ship is statted and you can have ship to ship combat.

  • sociableporcupine@lemmy.world
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    11 months ago

    My experience as a GM is that starship combat in Starfinder is a bit of a slog. It has loads of cool mechanics but the main issue is that the rules are so different from regular encounters that generally you don’t have much of a chance to internalise them.

    • Dagamant@lemmy.world
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      11 months ago

      also GMing Starfinder. I love starship combat but it is a slog. Any time my players get into starship combat it is almost garanteed to take the entire 3 hour session if not more. Its difficult for players to switch over to the different gameplay. for my current campaign I ended up just giving them a ship that can outrun just about anything so they wouldnt complain about starship combat anymore.

      • sociableporcupine@lemmy.world
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        11 months ago

        I ended up just using the starship chase mechanics instead and oh boy that was such a breath of fresh air (figuratively speaking). We had such a blast. Threw in the old chase down a ravine chestnut, that kind of thing. Highly recommend this!