industry rules - eviltoast
  • survivalmachine@beehaw.org
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    10 months ago

    All excellent points. My comment was definitely colored by imagining current mega studios and I’d hate to see them rake in millions after paying a dev a regular salary to single-handedly conceive and develop a game.

    Some sort of indy d3v incubator or co-op would be great – spread out the risk, but also the reward. I’m not opposed to a financial backer receiving a slice of the pie, just not the entire pie in exchange for a meager salary.