App Store to Be 'Split in Two' Ahead of EU iPhone Sideloading Deadline - eviltoast
  • Plagiatus@lemmy.world
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    10 months ago

    Understandably - as a developer you need to pay money to keep your apps listed on the Apple store - even if they’re free apps. So just to recoup those losses you almost have to put in ads or subscriptions.

    • ripcord@lemmy.world
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      10 months ago

      Isn’t it like $100 per app publisher per year?

      I mean, that’s not nothing but seems like it wouldn’t take much - certainly not many subscriptions - to pay it off.

      A very small GoFundMe or coffee tip jar or just spread out the costs between a few interested people and you’re done.

      Most of the ad-infested apps - and at this point, that’s virtually anything listed for free - are just cash grabs, not anything to do with recouping listing costs.

      • Plagiatus@lemmy.world
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        10 months ago

        Whelp - I feel like you’re overestimating how much money people donate.
        I’ve got a website service that I offer for free with a Kofi tip jar - I got less than 20€ over the past 3 years that is was online. Which doesn’t even cover domain costs.

        Sure it’s very much not in your face and it isn’t meant to be, plus being only one anecdotal point of reference, but that’s just my experience with that.

    • ImaginaryFox@kbin.social
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      10 months ago

      I think for consumers it doesn’t matter the reason. A bad experience is still a bad experience, and that’s something I found the Apple appstore to be, so avoid it most of the time.