Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers - eviltoast

“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”

  • Sanity_in_Moderation@lemmy.world
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    10 months ago

    I adore BG3. But fighting the camera is harder than fighting the mobs.

    Although it did get easier when I started using a controller to get around and a mouse to fight.