Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers - eviltoast

“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”

  • Coelacanth@feddit.nu
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    10 months ago

    Agreed about Neverwinter Nights, BG2 was (and remains) one of my favourite games and I remember being super hyped for NWN. Being an earlyish transition to 3D really did hurt it visually, much the same as how Final Fantasy VI has aged much better than VII graphically.

    The big letdown for me though was the cut down party size. BG2 was defined by the companions and party banter and I recall NWN feeling extremely lacking in comparison.

    The post BG2 hype combined with the move to 3D and the very heavily advertised campaign builder probably built very intense hype though, so it wouldn’t surprise me at all if NWN sold extremely well despite not having as lasting of a legacy as BG2 for example.