Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers - eviltoast

“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”

  • andrew_bidlaw@sh.itjust.works
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    10 months ago

    Casual players, shorter sessions, rise of first\third person action games like TES\DA targeting the same crowd, acting and dubbing characters to the same standard BG3 just did. Classic CRPGs like NWN do seem risky and expensive.

    • Lesrid@lemm.ee
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      10 months ago

      It’s amazing how much dubs can help hold a player’s attention. My mate loves 40k way more than DND 5E but he can’t play Rogue Trader with me for hours on end because it was strategically dubbed while BG3 was comprehensively dubbed.