Don’t quote me on these, but iirc, it was a Hearthstone and Magic competitor co-developed by Richard Garfield who is one of the two “inventors” of Magic. The game flopped hard, though, because the barrier of entry was too high by requiring an upfront purchase of the game in addition to booster packs which were outrageously expensive too. And the gameplay was also kinda bad.
Don’t quote me on these, but iirc, it was a Hearthstone and Magic competitor co-developed by Richard Garfield who is one of the two “inventors” of Magic. The game flopped hard, though, because the barrier of entry was too high by requiring an upfront purchase of the game in addition to booster packs which were outrageously expensive too. And the gameplay was also kinda bad.