What about the idea which at first looks pretty cool but end-up at worst not bringing anything to the game at worst being boring to play ?
What about the idea which at first looks pretty cool but end-up at worst not bringing anything to the game at worst being boring to play ?
@HipsterTenZero @DrakeRichards
Very much this. It’s basically the “hacker movie” problem in tabletop form. Actual making involves a ton of time and most of it is boring (even if the results are amazing). It’s very difficult to translate this into the pace of a story while still making it interesting. To do so you often have to engage in flights of complete fancy, like the competitive code writing scenes in hacker movies.
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