Motivated by this wonderful video, I am cloning this post for posterity.
Motivated by this excellent post by /u/Setchi that I came across that shows side-by-side tech options for the top tiers, I wanted to extend this to all characters, and add side by side comparisons from knockdown as well.
Given the tedium of collecting all the frames, I’ve decided to present just the top tiers for now. But - if people find this useful I’ll be more than happy to create analogous resources for the rest of the cast.
Side by Side Animations
Sample: All options for Fox out out downwaitd
This sections contains side-by-side GIFs of the possible options from either:
- a tech situation (“Tech”)
- a knockdown situation where the character is facing down (“Knockdown (D)”)
- a knockdown situation where the character is facing up (“Knockdown (U)”)
Character | Tech | Knockdown (D) | Knockdown (U) |
---|---|---|---|
Fox | Tech | KD (D) | KD (U) |
Falco | Tech | KD (D) | KD (U) |
Marth | Tech | KD (D) | KD (U) |
Sheik | Tech | KD (D) | KD (U) |
Captain Falcon | Tech | KD (D) | KD (U) |
Jigglypuff | Tech | KD (D) | KD (U) |
Peach | Tech | KD (D) | KD (U) |
Tech Animations
This sections contains GIFs of the possible tech animations:
- The
passive
animation (“In Place”) - The
passivestandf
animation (“Roll Forward”) - The
passivestandb
animation (“Roll Backward”)
I chose not to create GIFs for missed tech, since (as far as I’m aware), every character has the same distinctive “Green Flash” on missed tech.
Character | In Place | Forward | Back |
---|---|---|---|
Fox | passive | standf | standb |
Falco | passive | standf | standb |
Marth | passive | standf | standb |
Sheik | passive | standf | standb |
Captain Falcon | passive | standf | standb |
Jigglypuff | passive | standf | standb |
Peach | passive | standf | standb |
Knockdown (Down) Animations
This section has animations of options out of downwaitd
, where the character is facing down. Out of this state there are four options:
- The
downattackd
animation (“Getup attack”) - The
downstandd
animation (Normal getup, or “In Place”) - The
downforwardd
animation (“Roll forward”) - The
downbackd
animation (“Roll backward”)
Character | Attack | In Place | Forward | Back |
---|---|---|---|---|
Fox | attack | stand | forward | back |
Falco | attack | stand | forward | back |
Marth | attack | stand | forward | back |
Sheik | attack | stand | forward | back |
Captain Falcon | attack | stand | forward | back |
Jigglypuff | attack | stand | forward | back |
Peach | attack | stand | forward | back |
Knockdown (Up) Animations
This section has animations of options out of downwaitu
, where the character is facing up. Out of this state there are four options:
- The
downattacku
animation (“Getup attack”) - The
downstandu
animation (Normal getup, or “In place”) - The
downforwardu
animation (“Roll forward”) - The
downbacku
animation (“Roll backward”)
Character | Attack | In Place | Forward | Back |
---|---|---|---|---|
Fox | attack | stand | forward | back |
Falco | attack | stand | forward | back |
Marth | attack | stand | forward | back |
Sheik | attack | stand | forward | back |
Captain Falcon | attack | stand | forward | back |
Jigglypuff | attack | stand | forward | back |
Peach | attack | stand | forward | back |
Notes
- I’m not sure if gfycat uses lossy compression but if anyone wants to get the collection directly, contact me (compressed ~150 MB). I can also create different combinations for the side by side animations, different speeds, etc… on request.
- The single animation GIFs contain one frame before the animation starts (of tumble or knockdown) and one frame of wait after the animation ends. The side-by-side animation GIFs contain one frame before the animation starts, and the first 19 frames of the animations.