‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K - eviltoast
    • TWeaK@lemm.ee
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      There’s still going to be some server overheads in connecting players together initially (I don’t think it works just by IP), but yeah I think the game stuff itself is P2P.

          • Da Bald Eagul@feddit.nl
            link
            fedilink
            English
            arrow-up
            4
            ·
            1 year ago

            If you’re launching on Steam you’re paying the 30% anyways.

            If you publish elsewhere there’s a lot you have to build yourself, but it would allow more freedom in the way you implement it. It might also be cheaper, but that depends on the way you do things.

          • AProfessional@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            1 year ago

            I’m not suggesting they do, just that it’s a feature Steam provides. I just didn’t want to call it free as they pay for it.

            Obviously 30% higher revenue per unit is the benefit of self publishing.