In a homebrew world how much lore is minimum to have as a player before you feel you can play in it? - eviltoast

Edit sorry I was way to vague and bad explained question. But great explanation everyone.

If you start playing as a player in a homebrew world that I built. How little information would you feel needed to be able read before you can build a character in it?

I have been planing to start looking for players soon but I struggling as I don’t want to give them a whole novel of mostly boring lore dump but sending them like two sentients feels just silly.

Not to mention would you as a player like reference to other mediums so you could quickly know what to expect or would you rather have a in game view of it?

  • monosodium@lemmy.today
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    11 months ago

    more derailed

    Not at all, although admittedly my table is definitely more on the slapstick than the dramatic side.

    everyone knows the reference

    Absolutely, e.g. BitD referencing the game Dishonored, which some of my players hadn’t played.

    I guess I should walk that recommendation back and say that if everyone is familiar with the media, and it fits the tone of the game you’re running, then references can be a powerful tool.