Sony Patent Aims To Change Game Difficulty In Real Time As You Play - Insider Gaming - eviltoast
  • tacosanonymous@lemmynsfw.com
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    1 year ago

    That’s a good suggestion. I’d say they shouldn’t be able to patent it either. Things like computer/player assist, have been implemented before. Not to mention, these broad patents are harmful to end users as well as smaller devs.

    • Phil_in_here@lemmy.ca
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      1 year ago

      I don’t even know how you could patent it or uphold a patent on it. Maybe the way you advertise it, but there’s no way you could uphold any sort of claim that a game feels easier or harder at any given point enough to make a legal claim.