Sony Patent Aims To Change Game Difficulty In Real Time As You Play - eviltoast
  • Kbin_space_program@kbin.social
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    11 months ago

    One of the defining concepts in the game was the “director”, an overarching map managing system that kept the desired pacing of the game in real time.

    • Ech@lemm.ee
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      11 months ago

      Ok? I’m not saying it didn’t exist, just that I wasn’t aware of it.