So I tried Lethal company... and didn't like it. Does it get better eventually ? - eviltoast

First and foremost, This is kind of a rant. I do not like horror games. I have never played any ‘strictly horror’ ones before. And yes I get scared easily.

My friends bought a new game called Lethal company and I didn’t know what it was until they showed me some clips of it. For the first time ever, I thought a survival horror game would be fun. So I went ahead and purchased it on steam.

While playing the game I did get jumpscared without fail almost all of the time (God I hate that feeling). I also liked the proximity chat audio and the way it fades as the people move further away from each other.

After playing for 1.5 hours I found it to be very repetitive and boring but my friends seemed to be enjoying it. Now that I notice, the game has overwhelmingly positive ratings on Steam and many youtubers and streamers have reviewed the game very positively. Which led me to think, if I’m playing it the wrong way or something.

So is this one of those games which grows on you as you play ? Or will it be the same gameplay loop ?

  • Talaraine@kbin.social
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    11 months ago

    I hate horror games too, but I like my friends so… when they all wanted to play I joined them.

    Then I found there was a man-in-the-chair role and the rest was laughter filled history.

    • Gunpachi@lemmings.worldOP
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      11 months ago

      Didn’t know about this one. Maybe i’ll find the man in the chair role enjoyable. Will check it out before I decide to refund the game.

      • Jakeroxs@sh.itjust.works
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        11 months ago

        You hang out in the ship and view your friends on the monitors, once you have some walkies and a teleporter, it can be pretty fun to be in the ship.

        Do I teleport out that person with a big red dot going towards them, forcing them to drop their loot but likely saving their life?

        I had one where a friend was in front of me, all of a sudden he starts getting tp’d out, next thing I know I’m chomped. Friend was able to save one of us, but not all.