🦌 - 2023 DAY 16 SOLUTIONS -🦌 - eviltoast

Day 16: The Floor Will Be Lava

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FAQ

  • reboot6675@sopuli.xyz
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    11 months ago

    Golang

    Avoided recursion by having an array of “pending paths”. Whenever I hit a splitter, I follow one of the paths straight away, and push the starting point and direction of the other path to the array.

    First time I ran it, hit an infinite loop. Handled it by skipping “|” and “-” if they have been visited already.

    Part 2 is the same code as part 1 but I just check all the possible starting points.

    Code
    package main
    
    import (
    	"bufio"
    	"fmt"
    	"os"
    )
    
    type Direction int
    
    const (
    	UP    Direction = 0
    	DOWN  Direction = 1
    	LEFT  Direction = 2
    	RIGHT Direction = 3
    )
    
    type LightPoint struct {
    	row int
    	col int
    	dir Direction
    }
    
    func solve(A [][]rune, start LightPoint) int {
    	m := len(A)
    	n := len(A[0])
    	visited := make([]bool, m*n)
    	points := []LightPoint{}
    	points = append(points, start)
    
    	for len(points) > 0 {
    		current := points[0]
    		points = points[1:]
    		i := current.row
    		j := current.col
    		dir := current.dir
    
    		for {
    			if i < 0 || i >= m || j < 0 || j >= n {
    				break
    			}
    			if visited[i*n+j] && (A[i][j] == '-' || A[i][j] == '|') {
    				break
    			}
    
    			visited[i*n+j] = true
    
    			if A[i][j] == '.' ||
    				(A[i][j] == '-' && (dir == LEFT || dir == RIGHT)) ||
    				(A[i][j] == '|' && (dir == UP || dir == DOWN)) {
    				switch dir {
    				case UP:
    					i--
    				case DOWN:
    					i++
    				case LEFT:
    					j--
    				case RIGHT:
    					j++
    				}
    				continue
    			}
    
    			if A[i][j] == '\\' {
    				switch dir {
    				case UP:
    					dir = LEFT
    					j--
    				case DOWN:
    					dir = RIGHT
    					j++
    				case LEFT:
    					dir = UP
    					i--
    				case RIGHT:
    					dir = DOWN
    					i++
    				}
    				continue
    			}
    
    			if A[i][j] == '/' {
    				switch dir {
    				case UP:
    					dir = RIGHT
    					j++
    				case DOWN:
    					dir = LEFT
    					j--
    				case LEFT:
    					dir = DOWN
    					i++
    				case RIGHT:
    					dir = UP
    					i--
    				}
    				continue
    			}
    
    			if A[i][j] == '-' && (dir == UP || dir == DOWN) {
    				points = append(points, LightPoint{row: i, col: j + 1, dir: RIGHT})
    				dir = LEFT
    				j--
    				continue
    			}
    
    			if A[i][j] == '|' && (dir == LEFT || dir == RIGHT) {
    				points = append(points, LightPoint{row: i + 1, col: j, dir: DOWN})
    				dir = UP
    				i--
    			}
    		}
    	}
    
    	energized := 0
    	for _, v := range visited {
    		if v {
    			energized++
    		}
    	}
    	return energized
    }
    
    func part1(A [][]rune) {
    	start := LightPoint{row: 0, col: 0, dir: RIGHT}
    	energized := solve(A, start)
    	fmt.Println(energized)
    }
    
    func part2(A [][]rune) {
    	m := len(A)
    	n := len(A[0])
    	max := -1
    
    	for i := 0; i < m; i++ {
    		start := LightPoint{row: i, col: 0, dir: RIGHT}
    		energized := solve(A, start)
    		if energized > max {
    			max = energized
    		}
    		start = LightPoint{row: 0, col: n - 1, dir: LEFT}
    		energized = solve(A, start)
    		if energized > max {
    			max = energized
    		}
    	}
    
    	for j := 0; j < n; j++ {
    		start := LightPoint{row: 0, col: j, dir: DOWN}
    		energized := solve(A, start)
    		if energized > max {
    			max = energized
    		}
    		start = LightPoint{row: m - 1, col: j, dir: UP}
    		energized = solve(A, start)
    		if energized > max {
    			max = energized
    		}
    	}
    
    	fmt.Println(max)
    }
    
    func main() {
    	// file, _ := os.Open("sample.txt")
    	file, _ := os.Open("input.txt")
    	defer file.Close()
    
    	scanner := bufio.NewScanner(file)
    
    	var lines []string
    	for scanner.Scan() {
    		lines = append(lines, scanner.Text())
    	}
    
    	var A [][]rune
    	for _, line := range lines {
    		A = append(A, []rune(line))
    	}
    
    	// part1(A)
    	part2(A)
    }