Starfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is' - eviltoast
  • baropithecus@lemmy.world
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    10 months ago

    Emil sounds defensive but he’s right – as someone outside the gaming industry, I cannot fathom how so much effort can result in such a shallow, tepid stew of shit. But because of how much time, staff and money were thrown at it, it’s not a big stretch to assume that incompetence was involved – unless it was leprechauns that stole the game’s vision, plot, dialogue, sense of scale and exploration and replaced it with loading screens.