Halo Infinite lost 98% of its players on Steam since release - eviltoast

The 343 Industries shooter exclusive to PC and Xbox consoles is at its worst on the Valve platform with a considerable drop in players compared to its premiere.

  • BonfireOvDreams@lemmy.world
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    1 year ago

    The big player battles still to this day have broken lobbies. You can’t filter game mode in big player mode either. Which means if you don’t care for slayer and you get thrust into a slayer match, too fucking bad. Matter of fact, don’t leave or they’ll temp ban you. Also, their netcode will kill you through walls as you turn a corner because fuck you.

    I put in at least two dozen hours into the multiplayer because there is a lot to love when things are going smoothly, it’s just unbelievably unpolished for the amount of money sunk in. They seem to have no idea what the fuck matters to players in an online space, or at the very least don’t care.

    They ruined Halo a decade ago, and it seems they are just gonna milk whatever shit gets stirred in until the franchise dies.