Starfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is' - eviltoast
  • ramirezmike@programming.dev
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    11 months ago

    he does kinda say why. Games are difficult to make already and there are a lot of concessions that get made due to time constraints or business choices that are out of the hands of the developers.

    • guacupado@lemmy.world
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      11 months ago

      Maybe they need to stop announcing shit half a decade before it comes out so they don’t need to time crunch for expectations.