FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square210linkfedilinkarrow-up1640arrow-down15file-textcross-posted to: gaming@lemmy.world
arrow-up1635arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 个月前message-square210linkfedilinkfile-textcross-posted to: gaming@lemmy.world
minus-squareBlaestEgnen@feddit.dklinkfedilinkarrow-up2·2 个月前I think it would be a pretty good joke if they made the combat of the next souls game turn based. Still monstrously difficult, release the game on an April 1st and have the entire gaming subset of players switch their stances
I think it would be a pretty good joke if they made the combat of the next souls game turn based. Still monstrously difficult, release the game on an April 1st and have the entire gaming subset of players switch their stances