FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square210linkfedilinkarrow-up1640arrow-down15file-textcross-posted to: gaming@lemmy.world
arrow-up1635arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 2 months agomessage-square210linkfedilinkfile-textcross-posted to: gaming@lemmy.world
minus-squarerockerface🇺🇦@lemmy.cafelinkfedilinkEnglisharrow-up3·2 months agoAnd the janky camera controls. Those, sadly, can’t be mitigated much.
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up2·2 months agoThat and some very strange ideas about where the jump button should be.
And the janky camera controls. Those, sadly, can’t be mitigated much.
That and some very strange ideas about where the jump button should be.