It’s really nice to see that the result of certain other companies shooting themselves in the foot has been a realization that there ARE alternatives out there and to increase the support of such
Awesome to see it. At first I had some reservations about infusions of capital with investors expecting to see returns at the cost of Godot, but considering W4 and OSS have leading Godot developers in their ranks I’m quite relieved.
I do think that commercial free (as in freedom) open source software can exist, it levels the playing field and makes creating value available to anyone, not just those with access to proprietary software tools. Blender has a healthy ecosystem of free and paid assets and toolchains.
Agreed. In this case too it’s good to know that W4 Games and their Godot work is primarily related to porting Godot to consoles, since the open nature of Godot prohibits them from integrating proprietary SDKs without a third party like W4.