Baldur’s Gate 3 Delay Shows The Xbox Series S Still A Headache For Developers - eviltoast

I’m not sure Microsoft did this generation of consoles any favours by launching the Series S.

  • yesterdayshero@lemmy.worldOP
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    1 year ago

    But the Series S doesn’t run the PC game. Just like PC’s don’t run the Series S version of the game. I’m confused. If it was so easy, why isn’t every game available on every platform on day one?

    • Spuddlesv2@lemmy.ca
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      1 year ago

      Mate the Xbox is a PC with better support and static specs. And yes Most games are available on every platform on day one.

      • yesterdayshero@lemmy.worldOP
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        1 year ago

        If it’s so straight forward, then what are the devs complaining about?

        Microsoft requires they meet a specific standard on both the S and X, which is making it harder for them to do. They don’t build to every specific PC variant. But they have to build to both the X and S.

        • Spuddlesv2@lemmy.ca
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          1 year ago

          They’re complaining that their job is hard. People do that all day, every day, whether it’s a legitimate complaint or not.

          They came up with those minimum specs somehow didn’t they? Either that built to those minimum specs, or……? And those specs are less powerful than the Series S. So here we are again!

          • yesterdayshero@lemmy.worldOP
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            1 year ago

            “Because Xbox mandates that any games launched on its current-gen systems run smoothly on both Series X and Series S” - from the article

            So no, they don’t get to just pick the minimum specs they support like on the PC version. They have to build a game that runs similarly on S and X, or not launch on either. Hence, the S is always going to limit what devs will be able/willing to do on the current gen consoles. More so than if they could just focus on the X and PS5.