Trying to get into Act 2 - eviltoast

I scoured all the Act 1 areas (probably still missed stuff) but finally decided to jump into Act 2. I’m struggling to feel “connected” to it, to be honest. I went down the ladder into the Underdark and just sailed my way across to some ancient Shar-worshipper place and I feel… lost?

I remember this was exactly the issue I had with D:OS2 as well. Played Fort Joy, loved it, made it off the island and couldn’t figure out where to go, what to do, etc. The sense of direction left me.

I feel similar vibes here arriving in Act 2. Anyone have any tips or advice, or is it just a case of “stick with it, you’ll be all right”? I’m asking because I’ve played a lot of Act 1 and barely touched the game since making it into Act 2 a few weeks ago.

  • papalonian@lemmy.world
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    11 months ago

    I recommended this the other day, but for act 3 I highly recommend RP’ing a bit and only focusing on what your character/ party would focus on, and save the rest for another playthrough. There’s just so much going on that it feels like more completing a checklist than playing an RPG, at one point I’m asking myself “why would anyone in this party be interested in doing this when XYZ is happening?” so I just decided not to do it on that playthrough.

    • Bleeping Lobster@lemmy.world
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      11 months ago

      Good advice. I probably need to adjust my mindset, as a general rule I don’t replay games as I find it boring… but this one has so much replayability. Instead of my usual “do all sidequests, complete, uninstall” maybe I should just finish the game proper, then start a new run through and continue exploring.

      From everything I heard about Karlach, I massively fucked up by… how do I say without spoilers… decidedly not including her in my party. I done goofed.

      • papalonian@lemmy.world
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        11 months ago

        Yeah, I’m the same way as you in most games, I’ll do as much as possible in one playthrough and then ignore it for a while until I decide to play again and make different decisions.

        This game you simply cannot play it that way. Too much story is locked behind decisions and there’s huge parts of the game you’ll never see if you only play it once, even if you try to do everything you can. I’m doing a Dark Urge playthrough right now and making most of the decisions I wouldn’t make in a “normal” playthrough and it’s a bunch of fun. Also doing this one on tactician difficulty which makes things a bit spicier.