The Inside Story Of Fable 3, The Game That Broke Its Creators Hearts - eviltoast
  • hesusingthespiritbomb@lemmy.world
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    11 months ago

    It’s interesting. If I were a teenager today I would read this and think Microsoft ruined what would have been an amazing game by corporate greed.

    I was a teenager when Fable III came out though, so I know better.

    First game reviews from that era are completely whack. You had a ton of big name game blogs that were basically giving everything a 9/10 if it was from the right publisher. The smaller blogs weren’t really in the internet zeitgeist until Fable III, so you could compare their scores of Fable I and II for reference.

    That being said, there was a lot of discussion about how Fable II was a bit of a disappointment. People felt that the system was a lot shallower than promised, and the game itself felt extremely on rails at times. None of the endings really change the world, which wouldn’t be that insulting if two of them didn’t involve your dog dying. I think saying that Fable II was amazingly well received is kinda bs.

    I can say for sure that putting the blame on Microsoft for Fable III over promising and under delivering is absolute horeshit. The guy behind Fable, Molyneux, was famous for pulling that crap. This was an era where basically virtually every single game trailer could have been an FTC violation of anyone was paying attention, and Molyneux somehow stood out beyond anyone else for how full of shit he was. At one point he implied that he developed AGI and implemented it in a video game.

    While Boomers got a lot of things wrong, as I get older I sort of understand where they are coming from. This article paints a narrative so incorrect it’s almost fictional, and it’s being propagated because most people interacting are too young to remember but somehow extremely self assured.