Cyberpunk 2077 Update 2.1 Features
Adds a full NCART (Night City Area Rapid Transit) metro system to the game, allowing players to travel around Night City via public transport.
Metros can still be used as fast travel points, but actually getting on one results in a much more cinematic experience where you travel in real time, looking out of windows and engaging with NPCs
Adds an on-person radio, or Radioport, which lets you listen to the game’s existing radio stations while exploring Night City on foot or via the metro
The Radioport will be disabled during some quests that have specific music, and during key conversations
The Radioport’s volume can be adjusted
Improved boss fights, including a much more powerful Adam Smasher, who now uses his Sandevistan implant like in the Cyberpunk: Edgerunners anime
Adds replayable car races that become available after finishing Claire’s questline; you can win money and vehicle discounts
Adds a bunch of new vehicles to buy, including an open-top Porsche
You can now throw knives and axes while riding motorcycles
Motorcycle driving has been reworked, with leans, wheelies, and tricks
Enemy factions will now hunt you down after completing certain gigs, engaging in more vehicular battles
Adds a new accessibility tab in the options menu, including new settings for clearer HUD visuals, and customization for puzzle time limits
Adds hangouts with romantic partners
After finally uninstalling the game yesterday following 285 glorious hours of genuine fun, I’d say absolutely play it. It’s even better on PC too, with a thriving mod scene that’s adding all sorts of cool stuff (they implemented the metro system well over a year ago, though I’m sure the new one will be better), the customisation really makes it your own.
Couldn’t recommend it highly enough. Cyberpunk 2077 joins the Witcher 3 on the highest shelf of my favourite games of all time.