Godot 4.2, Restorer of The Lost | Full Feature Breakdown - eviltoast
  • popcar2@programming.devOP
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    1 year ago

    It’s a great update for people making pixel-art games in general. Aside from integer scaling, there’s a huge amount of tilemap changes and QoL. Also some new functions like rotate_toward makes things easier for beginners.

    • HobbesHK@startrek.website
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      1 year ago

      This is true! I’ve only dabbled with the tilemap features, but the changes made are impressive. And for more advanced users in 3D, it seems really quite phenomenal.