Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur’s Gate.
I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.
I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it’s an incredibly valuable item/resource and now I have to find more.
So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?
E: General consensus seems to be all of the above. Good to know!
Here’s a fun thing you can do: just stop thinking about stats and make a character you’d like to bang, then just ooga booga it.
Baldur’s Gate 3 may be very daunting at first, even with its genius tooltip system, so I just went straight into it with a Dragonborn barbarian with no real thought put into it other than “he’s hot and totes my new fursona”. You’d be surprised at how far you get and how much you pick up naturally over the next 80 hours of gameplay.
That being said, it’s still not for everyone, as much as it tries to be, and if even Overwatch is too complex for you already, it might just be that the evolving game design in the industry is becoming more misaligned with your tastes, and that gamers are becoming more and more serious about the video games they play.
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Don’t worry too much about it. It’s part of the Role-Playing charm.
After my own first couple of playthroughs with “serious characters” I just started screwing around with fun builds.
The “Double Chaos” sorceror is fun and stupid way to complete the game. Sometimes I’m a doomsday machine in battle, others times I’m a sheep…