Did some Unity for fun, then for work (mostly VR kinda stuff, not coding). Got even more into FOSS a few years ago, started doing personal projects with open source software, slowly (secretly ^ _ ^) doing it for money work as well (mostly graphic design so it’s not easy ^ _ ^).
It was clear to me that Unity is going to the dogs when they incorporated malware and gutted the team that was doing an example game project internally years back, doing my first steps in Godot now.
Actually haven’t checked but I don’t think there are many setups for Fulldome/VR/AR in Godot?
Did some Unity for fun, then for work (mostly VR kinda stuff, not coding). Got even more into FOSS a few years ago, started doing personal projects with open source software, slowly (secretly ^ _ ^) doing it for money work as well (mostly graphic design so it’s not easy ^ _ ^).
It was clear to me that Unity is going to the dogs when they incorporated malware and gutted the team that was doing an example game project internally years back, doing my first steps in Godot now.
Actually haven’t checked but I don’t think there are many setups for Fulldome/VR/AR in Godot?