Dyson Sphere Program. Factorio and Satisfactory tend to get all the press, but DSP is AMAZING.
They learned a lot of quality of life lessons from older factory games and built them in, e.g. you get bots right away.
The visuals can be breathtaking: not because it’s raytracing/whatever fancy tech, but simply the scale of the game: giant gas planet rises at the horizon, etc. – and you can fly to just about everything you see. Star 5 light years away? You can fly to it and visits its planets and moons, and then ship stuff between your home system and the new system
It does power exceptionally well: there are a ton of power sources (https://dsp-wiki.com/Energy_Sources#List_of_Fuels), and a lot of depth in figuring out how to power your mega factories. You can even charge up a battery and ship it by spaceship to another moon/planet. Going back to Factorio’s simplistic steam/solar/nuclear power feels like a let down (of course, Factorio has its strengths, like trains and extreme polish).
It’s in early access, but it’s one of the most polished early-access games you’ll find. They’re currently working on a large combat update that should drop in December. Price-to-value ratio is ridiculous. It’s $20 and I have 155 hours in the game.
I played it a year or two ago and found it really lacking in interface. It was really difficult for me to understand what was going on. Has that improved any?
Dyson Sphere Program. Factorio and Satisfactory tend to get all the press, but DSP is AMAZING.
It’s in early access, but it’s one of the most polished early-access games you’ll find. They’re currently working on a large combat update that should drop in December. Price-to-value ratio is ridiculous. It’s $20 and I have 155 hours in the game.
I played it a year or two ago and found it really lacking in interface. It was really difficult for me to understand what was going on. Has that improved any?