Former WoW devs announce new studio: Fantastic Pixel Castle - eviltoast

cross-posted from: https://lemm.ee/post/13613260

Greg Street (aka Ghost Crawler) and Bryan Holinka are 2 names I recognize.

Side note: Is the “former wow-devs” population larger than the current staff?

  • teawrecks@sopuli.xyz
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    1 year ago

    I’m not really interested in any MMOs these days which all deemphasize player interaction and prioritize content completion. I’m sure it appeals to the widest audience and thus is the easiest way to pay the bills, but it also makes for a braindead experience.

    I’m reservedly optimistic given the wow vets involved, but if they do stuff like:

    • adding fast travel portals instead of reliance on player mages,
    • random dungeon finder,
    • random cross-realm interaction at the cost of fostering server communities,
    • and otherwise make a single player experience where other players might happen to appear,

    then It’s not interesting to me. Also, I don’t think being a retail wow clone will be enough to dethrone retail wow.

        • TowardsTheFuture@lemmy.zip
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          1 year ago

          I mean, it has fast travel points. It has cross sever interaction (mega servers). The dungeon finder needs work for sure. It’s definitely playable as a solo experience and when other people show up it isn’t bad. Not lining up to kill a mob as anyone who hits it gets credit. No sharing resource deposits so you don’t get upset if someone else is mining shit while you are. They’ve done an okay job at making endgame more accessible with strikes and challenge modes recently, though if you want pure endgame it’s likely not the game for you. But from what the poster had said, it has almost everything they asked for.

    • flak@beehaw.org
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      1 year ago

      Honestly the dungeon finder is super helpful to people like me who have a small amount of time to play. I think they should have treated it like Raid Finder though and had it give lesser loot to encourage doing it properly.