Ubisoft delays pirate game Skull and Bones once again, development on this one began in 2013 - eviltoast
  • XTornado@lemmy.ml
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    1 year ago

    For anybody slow as me that took an eterny to understand what the hell this comment had to do with anything…

    It’s a reference to the Ubisoft mechanic seen on most of it’s open world games of going to a tower, in this case a reference to Far Cry so it’s a radio tower, and do/activate something and that “scans” and add to the map points of interest in that zone around the tower.