Apparently, all you need to do to "git gud" in an online FPS is to reduce hand "stress" while aiming. - eviltoast

Long, short story:

Am bad-to-average FPS gamer, looking to improve. Saw an OSU! gamer flinging its “shots” left and right and tried my best to mimick the experience in an FPS. And it worked significantly – all of my shots felt more “secure”, even with my aiming being rusty beyond belief.

And the “trick” to do this is simply leaving your “aiming hand” to aim (ONLY) while leaving your “non-aiming hand” to shoot and everything else. That’s it.

  • DrRatso@lemmy.ml
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    1 year ago

    I hadn’t seen ESDF in FPS, I personally used to use it in WoW.

    But mousewheel scroll is actually a great jump bind for when you precisely need to input the next jump action to time it with the end of the last. This is less an FPS thing and more a movement thing. Spacebar (or other buttons) will only work if you hit it at the precise time, while mousewheel is a lot more forgiving, since it is multiple inputs in quick succession, kind of like the rapid-fire macros. Like I suck at bhopping for example, but I could do some easy bhop sequences in cs 1.6 with scrollwheel, there is no way I would be able to with spacebar.

    • Carighan Maconar@lemmy.world
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      1 year ago

      Same ESDF is my go-to ever since Tribes but it stuck due to MMORPGs making it so much easier to use everything with it.

      • DrRatso@lemmy.ml
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        1 year ago

        I never used it after wotlk as I quit wow after and when I came back in BfA i was fine with WASD, i just relied on shift and control layers more.

        I never liked it fully because on my keyboards E is offset from SDF noticably more than W from ASD.