Cities: Skylines II - Performance, Post-Release Plans & Goals - eviltoast
  • bighi@lemmy.world
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    1 year ago

    Just because CO announced, a few days early, that they were releasing an unoptimized mess, shouldn’t people complain about it being an unoptimized mess?

    We should never think it’s okay for companies to release underdeveloped, unfinished games.

    • monk@lemmy.world
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      1 year ago

      They informed customers so they can make their own decision. I have hardware that allows me to play the game.

      I’m playing a developed, finished game. If you don’t have hardware that can run it, then wait until it’s fixed.

      They were open and honest, and I’m not sure why you’re so angry with that

      • Narrrz@kbin.social
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        1 year ago

        imo people should be vocal. perhaps not angry; or, be angry with the publisher, who presumably pushed am unrealistic timeline/release of an unfinished product.

        if people just accept it, because hey, they did warn us 🤷, that just sends the message that this is a ploy that can pay off.

        we need to make it severely impact sales so that a) paradox feeds the developer the money needed to bring it up to spec, and b) thinks twice about doing it again.

        • monk@lemmy.world
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          1 year ago

          Keep down voting me, but I bet I’m the only one in this thread that’s actually played the game.

          What part of it is unfinished? Also, it’s on game pass, so I paid nothing, and am playing a sequel to a game I love and spent 100s of hours on. Real evil ploy here.

          I’m accepting it because I’ve played another dozen hours of a game I enjoy. CO spent 8 years updating the first game and I expect no less. Paradox isn’t some evil publisher, have you even played anything they’ve released?