Why do developers keep adding virtual cursors to console games? - eviltoast

It just feels lazy to me, like the developer couldn’t be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.

    • Bassman1805@lemmy.world
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      1 year ago

      They’re technically mouse-navigable, but they’re awful at it. The currently-click-selected option is not always obvious.

      SkyUI is one of my must-have mods for that reason.

    • bionicjoey@lemmy.ca
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      1 year ago

      They’re navigable with full mouse, but that just means that certain mouse buttons were bound to the controller buttons. The UI is still horrible compared to one which is actually designed for a mouse