We would have no way of knowing what the time factor is but I think 1:1 seems highly unlikely. Much more likely that we’re running very slowly due to limits on available processing power or very fast so a civilisation can rise and fall within the observer’s lifetime.
We’d be like villagers in a single-player Minecraft world. When Steve leaves the game, we freeze in mid-clock tick, and when Steve returns, we are back too, not even aware of the event.
We would have no way of knowing what the time factor is but I think 1:1 seems highly unlikely. Much more likely that we’re running very slowly due to limits on available processing power or very fast so a civilisation can rise and fall within the observer’s lifetime.
I thought you were at TI right now.
We’d be like villagers in a single-player Minecraft world. When Steve leaves the game, we freeze in mid-clock tick, and when Steve returns, we are back too, not even aware of the event.