Cyberpunk 2077 team morale took "significant hit" following release, developer says - eviltoast
  • Guntrigger@feddit.ch
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    1 year ago

    Sure, you can frame it as not working on outdated hardware. I even mentioned that Starfield didn’t even release on that generation of consoles.

    The problem is the Cyberpunk DID release on that generation of consoles. You buy a copy on console, you expect it at least to function. My anecdotal evidence: it was literally unplayable. O stopped playing and never went back.

    Comparing that to PC is more akin bad faith. There’s a huge range PC wise and while its unacceptable for a certain combo of hardware to be unable to run the game, expecting outdated hardware to run the game on PC is expected. Are you saying there were no such issues like this for Cyberpunk on PC at launch?

    • bouh@lemmy.world
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      1 year ago

      Expecting outdated hardware to run a game is never expected and it has never been. Crysis for example even based its communication on the fact it couldn’t run on even 2 years old hardware. Supreme commander was notoriously hard on the hardware. Hardware before the advent of multiplatform had a life expectancy of between 2 and 5 years.

      I played the game at release and I finished it before Christmas, so before the January patch. I had no bug whatsoever. The game ran smoothly from start to finish.

      I’m a pc gamer. So I know to beware of pc spec for a new game. Sorry you were fooled into thinking the game would work fine on an outdated machine. But cdpr was quite nice with it and the refunds. Which should prove their good faith. My friend couldn’t get a refund for starfield.

      • Guntrigger@feddit.ch
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        1 year ago

        I was fooled into thinking an Xbox One game would be playable on an Xbox One? What are you even talking about?