Publishers need to stop announcing games that are still years away from launch, gamers agree - eviltoast

Gamers are urging developers to stop the frustrating trend of announcing new games years before they’re scheduled for release.

  • conciselyverbose@kbin.social
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    1 year ago

    I don’t really see what the big deal with “we plan to make another one” is. They didn’t even give it a name, just said they planned to make it.

    Starfield might have been unexpected, but the day you knew that was a thing best case for ES6 was 4-ish years later. That’s what a Bethesda game takes.

    • Hellsadvocate@kbin.social
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      1 year ago

      Well I’m sure they announce it early because it’s not for us, it’s for the investors. But I think there is a downside, announcing it too early with like a CGI trailer puts it in the news and gets it talked about, but gamers develop an “vision” of how the game might be and you end up with a product that will definitely disappoint a lot of people. I’d say cyberpunk was one, due to the announcement time and what they actually showed it was hyped to the moon and back (people talk about games so they just started assuming).

      If you look back on it now, people’s expectations and ideas of what the game was going to be were very different than what the product ended up being (besides the bugs). I would rather get the game announced with real fucking gameplay.

      • threephotonsinacoat@kbin.social
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        1 year ago

        I remember the original Cyberpunk announcement. It was so epic that I watched it on repeat (I was a teenager at the time). Then as the years went by I totally forgot about it except for the soundtrack, to the point where release date announcement came as a total surprise. And yet somehow I think the game came closer to that trailer than most do, although I played it a year or so after release. The thought was there for sure, and the trailer was a neat piece of media in its own right.