Remember a month ago, when I posted about a bug causing hostile ships to turn up empty? More info has surfaced - eviltoast

So, on a thread on the bug on “the website that shall not be named”, someone found some quest IDs that, through console commands, could (at least temporarily) somewhat stop the effects of the bug.

Just in case that website were to somehow go down permanently tomorrow, I’m documenting these exact console commands here for redundancy’s sake.

completequest 2c0fd9 completequest 98b4e resetquest 2c0fd9 resetquest 98b4e setstage 2c0fd9 10 setstage 98b4e 10

When used in this exact order, I and others started encountering hostile NPCs onboard boarded ships again.

Credit goes to user Otherwise_Distance92 on the aforementioned “site that shall not be named”.

Edit: had to correct the quest IDs because some “b’s” went missing while transferring text from my iOS photo library. Whoops

  • HoodieGyaru@lemmy.blahaj.zone
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    1 year ago

    I’ve tried using this fix multiple times but it’s never worked for me on my current save sadly. I’ve just given up on boarding ships until NG+ hopefully.

  • zyberteq@lemmy.world
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    1 year ago

    Wonder what these quests are then. I had it too and because I also had landing enemy spaceships without opening their landing bays… I moved to NG+, which solved it as well 😅

    • HoodieGyaru@lemmy.blahaj.zone
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      1 year ago

      One of them could be the quest that pops up when you enter an enemy ship telling you to kill the crew or leave the ship. The other is probably handling all the npc spawns and scripts when you enter. This is all just a guess though so I could be absolutely wrong.

  • Trollivier@sh.itjust.works
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    1 year ago

    Do you have the quests names? Maybe playing them normally will have the same effect. I’m curious, I have this problem on Xbox.