Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It - eviltoast
  • Derin@lemmy.beru.co
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    1 year ago

    Really just repackaged Proton, with some ridiculous install requirements including fucking Homebrew.

    It’s not even Alpha level software right now. But, just to argue their side: it is meant as a preview for game developers to package their games with right now, and not the general public.

    Still… Fucking Homebrew.

    • smoothbrain coldtakes@lemmy.ca
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      1 year ago

      Okay but it’s like, what other package managers exist on MacOS?

      Obviously they’re going to include Homebrew to fulfill dependencies in a more curated way than just bringing them down with the installer itself.

      • Derin@lemmy.beru.co
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        1 year ago

        I guess I don’t really like the idea of a large company using a tool like Homebrew, I feel at that point they should write/include their own package manager.

        I might be sounding pedantic, so feel free to ignore me if you’re a Homebrew fan, but it just irks me that the package manager is installed via curl’ing a shell script from their github project, and that the entire repo itself is stored on Github.

        Even Microsoft has winget; dunno why a company the size of Apple can’t just roll a proper, secure way to distribute packages.

        Also, as far as other package managers go, there’s Macports.

          • Derin@lemmy.beru.co
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            1 year ago

            Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?

            Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.

      • Satelllliiiiiiiteeee@kbin.social
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        1 year ago

        There’s MacPorts but Homebrew is by far the most common package manager on MacOS. I wouldn’t use Homebrew on Linux personally but it’s great on Mac