Battlebit Remastered: Inconsistent Performance on Linux (GPU Utilization Issues) - eviltoast

Hi all, I am running Batttlebit on my Linux machine and for the most part performance is good (127v127 = 180fps average). However after I installed MangoHUD to measure some KPIs (like GPU utilization) I realized that the game is barely using all available resources. My GPU (RX 5700 XT) is running at around 70% and its definitly no CPU bottleneck (because my CPU is running at 20 - 25% (AMD R9 3900x)). I have tried many things to find the issue (upgrading to latest Mesa, installing Gamemode, etc.) but it seems like that I cannot iron it out. What are your observations? What is you GPU utilization? And how many frames do you get by average?

System Information Linux Backbone: Zorin OS 16.3 Liquorix Kernel Proton-GE Custom (only works on Flatpak Version of the Game) Proton 7.0-6 (only version which is currently working on native Steam) Steam Native / Steam Flatpak (Tested both) Latest Mesa Driver (for Native) Latest oibaf Graphics Driver Gamemode

Hardware: AMD R9 3900x AMD 5700 XT 32 GB Ram NVME SSD

**Edit: **After some further tests it seems like its a bottleneck issue due to the fact that the game is not capable of using all available cpu cores.

  • thejevans@lemmy.ml
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    1 year ago

    Have they switched their servers to FaceIt yet? They said they’ll have a version that will work on Linux, but I remain skeptical until it’s implemented.

    • SitD@feddit.de
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      1 year ago

      no idea man, I’ve been gaming and so far nothing has stopped me 😎