A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game - eviltoast
  • abraxas@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    1 year ago

    I’ve noticed exactly 2 issues so far myself.

    1. Rarely, outposts can become unbuildable. You have to save and reload
    2. The bounty system is slightly more jank than I’m used to. Sometimes I’ll get a 15000 bounty for a stealth kill while unseen - those 15000 bounties never go away from witness death. Other times a 650 bounty that immediately goes away from “last witness died”. I had to save-scum a pirate ship because it happened with some specific folks, and I solved it by chucking a grenade into the bridge. I commented elsewhere, grenades are super-stealth and you usually get away with throwing a grenade in full view in a crowded room if you can hide before it blows up.

    I’d like to see #2 fixed/improved, but honestly don’t mind either very much.