Damn, I want to play this campaign now.
Tbf, what makes a map more probable than another?
The map designer was a total hack, took zero consideration for balance, player experience, or the future tech tree. Just make up the lines on the map and move on:
His ideas were of the outside; and he lacked patience to test his materials before choosing his style of building. He would take an aspect of the truth, detach it from its circumstances, inflate it, twist and model it, until its old likeness and its new unlikeness together drew a laugh; and laughs were his triumphs. His instincts lay in parody
On an empty server it’s not so critical to get things like the map boundary perfect, but the fact that cs_Arabia is often played as a de_ map is telling
Borders typically follow geographical features like rivers or mountains. This is just lazy work.
I bet there are no countries shaped like this ➿
Damn choosing Captagon instead of khat for mana rez? That’s why their casters can’t hit for shit half the time