CD Projekt Red devs unionise after its third round of layoffs in three months - eviltoast
  • ampersandrew@kbin.social
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    I’m not in games, but if/when things start to turn, it’s far easier for myself and the people around me to just leave for an employer that treats us right than to try to unionize and force the current one to behave. Those are the benefits of having a job that’s very much in demand though, not to mention one that can be worked from home and isn’t dependent on geography, so the union isn’t necessary because the employees already hold enough power. If the employer has a monopoly on your jobs, being able to unionize is a powerful tool in your toolbelt.

    • reinar@distress.digital
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      the funny thing is actual ability to pay is varying from business to business. AAA development with in-house engine is simply inferior as a business compared to mobile gamedev or producing shitty battle royale clones with Unity. If some business can’t compete with big tech or low-effort money grabbers, does it mean it has to go?

      • ampersandrew@kbin.social
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        No, for the same reason that fine dining restaurants don’t go out of business when there’s a McDonald’s around the corner. They’re different markets.