Season 1 Patch Notes - 1.1.0a - eviltoast
  • Raildrake@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    27
    arrow-down
    1
    ·
    edit-2
    1 year ago

    Some highly summarised takeaways from the notes:

    • Items
      • 5 new Class Uniques, 1 new Uber Unique
      • 5 new Class Aspects, 2 new General Aspects
    • World & Experience
      • World Tier 2 gives +20% gold and +15% drop rate
      • Higher level enemies give less experience now
      • Powerleveling with one player sitting at the entrance of the dungeon was nerfed
      • Helltides got a bit harder and take more cinders for chests
      • Monsters’ HP scales higher with more players in a party (85%/player -> 100%/player)
    • Balance
      • Various rebalance changes, most underutilized spells/aspects got buffed, only minor nerfs (to spells/aspects) it seems
      • Various nerfs to item affixes including Vulnerable Damage, Cooldown Reduction, Crit Damage, Damage Reduction
      • Inherent stats for Swords (Crit Damage), Crossbows (Vulnerable Damage) and Offhands (Cooldown Reduciton) have been heavily reduced
      • Damage % affixes have been buffed

    I didn’t have time to go through all the details and especially the single class rebalances, but I think this is the most relevant info from these patch notes. If I forgot something let me know.