What do you consider "good performance" of a game on the deck? - eviltoast

Just curious what do people have in mind, when they say a game is “working great” or “perfectly”. I believe I’m in the minority, but I just can’t enjoy a game under 45 FPS, or if the resolution has to be under 720p and the UI/text is all blurry because of it. Perhaps it’s because I’m used to playing mainly on PC. Still enjoy my Steam Deck a lot though, even if it can’t keep up sometimes.

  • Tywèle [she|her]@lemmy.dbzer0.com
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    1 year ago

    Consistent 40 FPS is the absolute minimum in most games for me. 45 FPS is pretty ideal, 60 FPS is a bonus. 30 FPS is not really enjoyable to me since I notice the low framerate too much.

    • Lexaprofessor@lemmy.world
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      1 year ago

      I was amazed to see how big of a difference 30 to 40 makes. It feels much closer to 60 to me. It looks “normal” to me as opposed to 60 that looks extra smooth and 30 that looks choppy.

      • Still@programming.dev
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        1 year ago

        that’s because it’s basically the half way point between 60 fps and 30fps in frame times.

        60 fps is 16ms per frame
        40 fps is 25ms per frame
        30 fps is 33ms per frame

    • morgan423@lemmy.world
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      1 year ago

      Exactly this for me as well… I will add the caveat that if I had to lower the native resolution to boost performance, upscale/FSR artifacting needs to be minimal and not mess with legibility. Some games look phenomenal upscaled (like, 99% as good as native resolution) and it’s not an issue… others, not so much.

      EDIT: phrasing, grammar is hard when typing I guess.

      • GrimReaperCZ@lemmy.fmhy.mlOP
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        1 year ago

        I can deal with somewhat blurry game if the UI is sharp. So games with built in upscaling are ideal but not very common sadly.