I saw this in a YouTube video about some indie video game. They had a native linux port. The userbase was like 99% windows and 1% linux, but 99% of the crash reports were from linux users.
This and the “problems” with adding anti cheat software that works with linux is just too much for most to bother.
Might be because the average Linux user is way more aware of how useful a crash report can be and therefore actually submitted them.
At least most Linux users I know actually read error/ crash messages and not just call someone saying there was some pop-up, I just clicked ok and the game was gone.
The number one issue for me was games.
Like seriously, why do most developers not give a damn about their Linux playerbase?
I saw this in a YouTube video about some indie video game. They had a native linux port. The userbase was like 99% windows and 1% linux, but 99% of the crash reports were from linux users.
This and the “problems” with adding anti cheat software that works with linux is just too much for most to bother.
Might be because the average Linux user is way more aware of how useful a crash report can be and therefore actually submitted them. At least most Linux users I know actually read error/ crash messages and not just call someone saying there was some pop-up, I just clicked ok and the game was gone.
Most likely this will become less of an issue over the comming years due to the popularity of handheld Linux based devices such as the steam deck.
Also thanks to Wine/Proton. You have to give it to Valve : overall it works surprisingly well.
With proton now it is easier than ever! Right in steam. Lutris is awesome for almost all the others.