Unity backtracks, no runtime fee for sub $1mil or for games on current/old versions - eviltoast

They’re still scumbags though

  • OldQWERTYbastard@lemmy.world
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    1 year ago

    Oh the damage has already been done. Trust is a hell of thing. Gained in inches and lost in miles. Let this be another cautionary tale for the rest of them.

    • jayandp@sh.itjust.works
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      1 year ago

      Yeah. I imagine the only ones that will keep using Unity at this point are either the devs that are too lazy to learn something else. Or the devs that already developed games using Unity, and now that the deal is reasonable will probably keep those games on Unity, but will switch to a different game engine for any future projects.