(Partial rant) Why are gaming communities for multiplayer games so often filled with toxicity? Why aren't game developers doing more to stop this? - eviltoast

There are plenty of multiplayer games I adore. However, it seems like every community has these “brain dead”, patronizing, or out right toxic elements that are just nasty. I’d rather debate politics than make suggestions in some gaming communities because the responses are just so … annoying.

As an example, I once dared to suggest that a game developer implement a mode to prevent crouched status from rendering on death cams so that players that are bothered by t-bagging could avoid it (after a match where a friend rage quit because someone just kept head shotting him – possibly with cheats – and then t-bagging). This post got tons of hate, and like -50 upvotes on reddit because of course someone should be forced to watch someone t-bag them.

Another example on a official game forum… I made a forum post suggesting Bungie use Mastodon (or really just something else being my intent)… The response I got was some positivity but mostly just “lol nobody uses that sweetie” and other patronizing comments.

Meanwhile studios themselves often seem to be filled with developers that understand this stuff is a problem, and the lack of sportsmanship (or generally civilized attitudes) does push away players. It just doesn’t make sense to me that no studio is saying “get lost” to these elements or implementing anti-toxicity features. I just want to play games with nice normal people, is that really so much to ask?

  • tatterdemalion@programming.dev
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    1 year ago

    One obvious solution is to do what competitive sports do: hire a referee. I could imagine hardcore players paying a little extra per match to hire a referee and essentially guarantee fair play. Some players might want to make a little extra cash while still being involved in a game they enjoy.

    Might be a tough proposition though, since it would be hard to scale to large online communities. Maybe with good enough tools, refs could manage multiple matches at a time.

    The cheaper solution that some games already do is allow players to report toxic behavior and then a moderator will play back the logs and see if the report is legitimate.